[S1:E08] Savage Rifts – It just won’t die!

Savage Rifts
Savage Rifts
[S1:E08] Savage Rifts - It just won’t die!
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Our party leaves the bar stage left toot sweet and makes haste to the waiting power suits to try and beat the disguise spell’s duration which is fast approaching. Unfortunately that was the least of their worries as the boot soup starts to take effect and that’s when all hell breaks loose!

[S1:E07] Savage Rifts –  Giving the finger and the whole hand!

Savage Rifts
Savage Rifts
[S1:E07] Savage Rifts -  Giving the finger and the whole hand!
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After a short break for human creation our party is back and ready for action! We continue down the path of figuring out what’s happening at Pryde’s Shield by heading to the local dive bar. Both curiosity and compulsion leaves us wondering what’s going to happen now?

For this series we are playing using Savage Worlds in the Rifts setting.

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[S1:E06] Savage Rifts – Associate of associates!

Savage Rifts
Savage Rifts
[S1:E06] Savage Rifts - Associate of associates!
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Our party begins putting together what is really going on in Pryde’s Shield. It’s not good. Vampires, lost limbs, sacrifices and a conspiracy that goes straight to the top!

[S1:E05] Savage Rifts – Daylight is daylight and dead is dead.

Savage Rifts
Savage Rifts
[S1:E05] Savage Rifts - Daylight is daylight and dead is dead.
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The party finds out there is a lot going on in Pryde’s Shield beneath the surface and find themselves on the okay-ish side of the law but quickly dives into clandestine operations near cattle with a wrong turn down an alleyway!

[S1:E04] Savage Rifts – Intrigue central with a boom!

Savage Rifts
Savage Rifts
[S1:E04] Savage Rifts - Intrigue central with a boom!
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The party finds their way to the gates of Pryde’s Star at the center of Pryde’s Shield barony. An exuberant time for them and the group traveling with them. Shortly after arriving they find that the glistening, rich, vibrant city has its own set of problems below the surface. Duhn duhn duuuuuuhn!!!!

[S1:E03] Savage Rifts – A horse named Patty.

Savage Rifts
Savage Rifts
[S1:E03] Savage Rifts - A horse named Patty.
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Exhilarated after last session’s fight, the party picks up the pieces of people and materials then continue on to the ruins they’ve been moving toward. Finding it to be a small town rather than ruins they meet the locals, tie up their horses and get everything scoped out with the idea that tomorrow will be the day they make Pride’s Shield. This time on Roleplaying Rats actual play in the Rifts setting using the Savage Worlds rule set!!!

[S1:E02] Savage Rifts – Good times with a party splitting ambush!

Savage Rifts
Savage Rifts
[S1:E02] Savage Rifts - Good times with a party splitting ambush!
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Our party of intrepid heroes cements the band of traveler’s resolve to make it up the mountain after last session’s wormy conclusion. But what is this?! Is it a booby trap? A wild animal? No! It’s a rather cunning ambush!!! How will our party deal with these ruffians and will they split the party? Find out this time on Roleplaying Rats actual play in the Rifts setting using the Savage Worlds ruleset!!!

[S1:E01] Savage Rifts – Worms and aces and Steven oh my!

Savage Rifts
Savage Rifts
[S1:E01] Savage Rifts - Worms and aces and Steven oh my!
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The party of wayward adventurers consisting of Slash, Graham and Tyler begins their trek to find out what exactly Pride’s Game is. While traveling they join a a caravan and help make sure everyone is safe by battling something with a really, really big mouth!